AI Insights · Timothy · October 2025
Performance of Top Slime Games in Venezuela Q3 2025
Explore the performance trends of the top slime games in Venezuela during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the slime game category in Venezuela displayed varied performance across the top five applications. These insights are based on data from Sensor Tower.
Bruno – My Talking Slime Pet from Dramaton saw a significant rise in weekly downloads, reaching around 11.8K in early September. The app maintained a strong user base, with weekly active users peaking at approximately 87.2K in late August. Revenue was largely stagnant, with a minor increase to $2 in early September.
Super Slime Simulator: DIY Art also by Dramaton, experienced a peak in downloads of 3K in early August. Active users followed a similar upward trend, peaking at 7.3K in mid-August, although revenue remained at zero throughout the quarter.
My Talking Slimy - Slime Buddy from Pixeland OU, showed steady weekly downloads with a slight peak of 772 in mid-September. Weekly active users grew to 2.9K in mid-September, while revenue reached a modest $26 during the same period.
Super Big Slime: Black Hole 3D by Supercent, Inc. had a peak in downloads of 1.1K at the end of July. Active users remained stable, reaching up to 42.3K in late July, yet revenue did not materialize during the quarter.
Lastly, Slime Making Simulator Games from DobroApps saw a consistent download trend, peaking at 638 in early September. Active users climbed to 2.9K around the same time, while revenue stayed at zero.
These trends highlight the dynamic landscape of slime games in Venezuela, with varying levels of user engagement and download patterns. For more detailed insights, visit Sensor Tower.